Can you tell me, if you have created a number of toolpaths (say facing, roughing, z level then planar) and you decide that you want to edit the roughing path - maybe a bigger stepover or a bigger cutter, how do you know if the subsequent toolpaths have adjusted to the different amount of material left? (or what if you actually delete a whole toolpath?) Do you need to go back and recalculate them? Does having the other toolpaths hidden or locked make any difference? Not just learning what the different options and settings can do,but also how the system copes with editing/ changing things. I’m still very much clueless with Madcam. Probably a bit sloppy for the high end moulded stuff I’m aiming to do! But a superb idea. Hey I have actually seen that Stretchalon thread before - it sounds brilliant and I would do it for a prototype thing. 1% … I’m not sure if that will have an effect? I did originally set the other render mesh and model settings as per the Madcam instructions, and have tightened them up a bit further since. Since postprocessing that one, I did find that my “absolute tolerances” in Rhino were set to 0.01, so I changed that to. I have no idea what to do about these problems however at the moment. I’m away from home and … oh, bingo … thought I didn’t have it but I found it … so I’ll attach it in case you want to have a look too. Mick, a guy from Western Australia has become a bit of an adviser and although he’s not a Rhino or Madcam guy, he’s helped with a few things including getting me to send him the code for that cut … he used a thing called MCU and did find some problems.
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